Sony dropped me a note today to let me know that their latest phone the Xperia ZL is coming soon to Canadian wireless carriers this spring. The key features of this phone are:
- Shatter-proof sheet on scratch-resistant glass design
- 1.5 GHz asynchronous quad-core Snapdragon S4 processor with 2GB RAM
- 5″ 1080 x 1920p full HD Reality Display with Mobile BRAVIA® Engine 2
- 13MP Fast Capture camera with Exmor RS for mobile, HDR video (1080p), Superior Auto and Noise Reduction to effortlessly capture razor sharp pictures and videos in any conditions
- Battery STAMINA mode improves standby time by at least 4 times
- Available in Black
- Xperia ZL will launch on Android 4.1 (Jelly Bean)
With subtly rounded edges and a curvature that fits naturally in the palm of your hand, Xperia ZL introduces a new OmniBalance design focused on creating balance and symmetry in all directions.
The power button, a signature design piece that gets its importance from the fact that the average user is likely to touch it an estimate of 76 times a day, exemplifies the premium build and craftsmanship that has gone into the Xperia ZL.
Sony media applications offer a consistent entertainment experience across a range of Sony devices. Pre-loaded on Xperia ZL, the “WALKMAN”, Album and Movies apps, enable discovery of on-line and off-line content through a single access point with new ways to enjoy and share that content. The “WALKMAN” application provides access to all your downloaded music, a library of 18 million songs to explore from Music Unlimited and Facebook social integration. The Movies application gives consumers access to over 100,000 movies and TV series from Video Unlimited while the Album application enables easy access to Facebook friends’ photos as well as browsing photos by location.
The Xperia ZL will launch in Canada with multiple carriers including Bell, Mobilicity, MTS, Rogers, Videotron and WIND Mobile, beginning in April 2013. No pricing has been announced at this time.



PlayStation 4 Announced…. Will You Get One?
Posted in Commentary with tags PlayStation 4, Sony on February 21, 2013 by itnerdLast night, Sony announced the PlayStation 4. The Toronto Star provides details as to what to expect from this new gaming console:
Built on a new computing architecture that is similar to a PC, which will make it easier to develop products for, the PlayStation 4 was described as a console created “by game makers for game makers.” It will have much more processing power, better graphics and 8 GB of unified memory. It will also have a redesigned controller, the Dual Shock 4, which will have a touchscreen on it.
Beyond the expected bigger, faster and better graphics specifications, Sony unveiled many new features, including additional social network integration, with more of an emphasis on interacting with your real world friends. The controller will also have a share button that will let players quickly upload videos of your game play in real time. The PS4 will also allow friends too peek in on your games and enable them to potentially remotely take over control to help you through a particularly difficult part of a game.
The much more personalized console will have the ability to take a look at your history and playing style and recommending games that might be a good fit. The company will also tie in the PS Vita, Sony’s mobile device, making it a companion that can stream and have PS4 games playable on it.
Want more details? Engadget has even more details.
A press release reveals that the PC-configuration touted by Sony will include an 8-core 64-bit x86 “Jaguar” CPU built by AMD, with a Radeon GPU capable of cranking out 1.84 TFLOPS. Its Blu-ray drive spins at a brisk 6X (8X for DVDs) and as mentioned on stage, it packs 8GB of unified GDDR5 RAM. 802.11n WiFi, USB 3.0, Bluetooth 2.1, HDMI, optical out and even a legacy analog AV out make up the inputs and outputs,
It sounds impressive. But here’s a catch. According to this report, it won’t be backwards compatible:
Sony Computer Entertainment confirmed that the games you have for PlayStation 3 won’t work with PlayStation 4. The good news is Sony plans on using Gaikai, a cloud computing company they acquired, to potentially solve the problem.
The fact that I couldn’t play PlayStation 2 games on the PlayStation 3 is one reason why I didn’t get one. Even with this streaming solution, I’m not excited about this. Still I’m guessing that lots of people will be lining up for one later this year.
So, will you be one of them?
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